The Real Reason Robots Shouldn’t Look Like Humans | Supercut
eLVAMG_3fLg • 2024-07-31
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Kind: captions Language: en when people think about robots they usually imagine something like a Boston Dynamics robot metallic and humanoid but the robots we'll see in the future might not look like that at all I mean if humans are interacting with something on a daily basis it's probably best not to make it sharp delicate and heavy how rude instead Advanced robots might be made safer if they're soft flexible and all kinds of shapes and sizes so instead of Sunny from iroot no something like Baymax from Big Hero 6 might be closer to what's in our future this is a compilation video of five of my videos on the surprisingly different ways robots can look and why we build them that way this is my first time trying out a series and honestly it's been a busy time for the veritasium team we're working on some exciting things in the background but in the meantime we wanted to put this together for all of you and I also caught up with Dr Elliot Hawks the scientist behind two of these robots to get an update on how they're dressing and when we can expect to see them in our lives are there more developments happening with the with the jumping robots we have a whole another project on on jumping and it doesn't even use spring so I I won't I won't give away our our uh our secrets yet but um keep an eye out for that one too cuz that's going to be fun so you have another jumping robot which has a totally novel design yep and you think it's going to be better than the one that you had before correct and I just want to shout out our longtime sponsor brilliant they've supported the channel since 2021 and it's great to get to talk about something that I actually use myself I've had brilliant on my phone for years and it just allows me to learn something new every day instead of say Doom scrolling you should make valuable use of your time so I will tell you more about brilliant later in the video non-humanoid robots aren't just safer for us to interact with one of their biggest advantages over traditional robots is that they don't just do things humans already do but better instead they're special ized to master entirely new abilities often ones that no human can tackle this is a robot that can grow to hundred hundreds of times its size and it can't be stopped by adhesives or spikes although it looks kind of simple and cheap it has dozens of potential applications including one day maybe saving your life these robots can be made out of almost any material but they all follow the same basic principle powered by compressed air they grow from the tip that's good and this allows the robot to pass through tight spaces and also over sticky surfaces something like a car would get stuck to [Music] it gets stuck in the wheels now if I do the same thing with the vine robot see the robot is able to extend it can navigate this curvy and twisted passageway effortlessly which suggests some of the applications it's well suited for now you might think spikes would be the downfall of an inflatable robot but even if it's punctured as long as you have sufficient air pressure the robot keeps going and you might be able to hear it it's actually leaking now so I'll have to turn up the pressure this by itself is not yet a robot but once we had steering a camera some sensors and maybe some intelligence as to where we're directing it then we could say it's robot so this is sort of the backbone of a robot this is what allows us to build our type of robots so where did the idea for this device come from uh I had a a Vine in my office that was on a shelf and it was kind of out of the sunlight and over the course of like a year or so it slowly grew out this tendril out and around the edge of the Shelf in towards the sunlight I that's a pretty cool thing it just did right so you started thinking well is there a way you could do that robotically the solution is really elegant in its Simplicity just take some airtight tubing and fold it in on itself it's kind of like a water Wiggly those toys that are really hard to hold when you inflate it with compressed air it starts growing out from the tip and if you want the tube to always bend at a certain spot you could just tape the tubing on the outside to shorten one of the sides for example you could tape it into a helical shape to create a Deployable antenna what about getting them to retract yeah that's a challenging problem um when you're in a constrained environment all you really have to do is pull on uh we call it the tail so the material that is passing through the core of the body you pull on it and basically UNG grows it just goes back inside itself now if you're in a big open area like this and you try pulling on that instead of inverting so so retracting it'll it tends to kind of coil up and and make a ugly shape and the engineers have come up with ways to retract the two tube to prevent it from buckling using internal rollers but the tube doesn't have to be the same diameter the whole way along here there's actually a much wider section think of it like a pillow that's packed into the end of the robot yeah if you could s crossle it on it crossle it on the table this sounds super sketchy so it grows underneath the table just as usual and then as the pillow part starts inflating look is this not good or is this okay it can actually lift me up so my balance is not great as we can see standing on it stand on it what's amazing is that this doesn't require much pressure above atmospheric just a tenth of an atmosphere applied over a large area like a square meter can lift something as heavy as a, kg all the while remaining soft woo that was great that's the paradoxical thing about pressure you can get a large overall force with low pressure as long as the area is large enough what sort of what sort of area is that that that pillow there 600 square in right so with one PSI 600 lbs yeah two PSI 1200 lb and the whole time it feels really soft yeah cuz there's a couple PSI right it's important that the device is still soft so it doesn't hurt anyone so you can design these things to have cross-section that changes along its length so it could be a very small body that could grow into uh for example a collaps building and potentially lift uh a large object off someone who's trapped or uh maybe in a car crash or something like that it can apply huge forces uh with very soft and lightweight cheap materials these robots can also be deployed in search and rescue operations by attaching sensors like a camera onto the front these robots are actually really hard to stop so you can take them throw them into a clutter potentially a collapse building or something like that and and they will continue to to go somewhere an alternative is they're so cheap I mean they're basically free you could grow a hundred of them let's say into a collapse building with some sensing on them and maybe only one of them finds somebody but if I mean that's a huge success if if if it does but how do you keep a camera connected to the front of the robot when it grows out from the tip well one way is to use an end cap which allows that camera just to stay on the front pushed from behind by the robot but there are other mechanisms of attachment the tiny wireless camera is mounted on an external frame but this frame interlocks with an internal frame which is actually inside the pressurized part of the robot body it's similar to how a roller Coaster's wheels go around the track so this prevents the camera from falling off as the robot grows what's really interesting is how the vine robot can be actively steered they attach artificial muscles to the robot so the way this Muscle Works is that if you inflate it it expands sideways which leads to it Contracting in length we don't actually use these much anymore because although it's soft it's still somewhat stiff so what we use instead are simply tubes of this rip stop nylon fabric with the braid oriented at 45° so in this sense we just have one single layer of airtight fabric this is the the main robot body here then we have three pneumatic muscles connected to it now these three muscles are each connected to their own Air Supply connected to Regulators over here as the robot extends from the tip we can steer it by shortening and lengthening the sides so you know just the way your hand works is if I shorten this tendon in my arm my hand will move this way or if I shorten the one on this side it'll move the other way so our Vine robot we have these muscles along its side so as they inflate they'll turn it one way then if I inflate the one on the other side it'll turn the other way so so the vine robot can fit through tight spaces it doesn't typically get stuck on anything and isn't bothered by sharp objects and once you attach that camera on the front it's ideal for things like archaeology the robot was actually taken to Peru to investigate some very narrow shafts so we were looking at this archaeological site that was built between somewhere between 1500 and 500 BC in the Andes Mountains of Peru and it was an ancient Temple that had all these underground spaces and part of the what the archaeologists were doing was trying to understand what the spaces were for and what the people who built them were trying to do with them so part of that was unknown but there were these giant rooms that they call Galleries and then there were these small ducts or tunnels that were offshoots of these rooms and they wanted to know where these ducts LED but they were too small for a person to go in so we were able to success sucessfully used the vinot to explore three of the tunnels that couldn't have been seen through other means which was super exciting and we got video in inside the entire tunnels and and gave it to the archaeology team there's an application where I feel like this solution is just so obvious I wonder why it didn't exist before intubation is literally the process of putting a tube into a patient the purpose is to breathe for the patient when the patient isn't breathing and so traditional you know a highly trained Medical Professional would take their endoscope come above the patient and once they see the trachea you start to pass your tube down inside I'm almost there I can see I can see the light so if you can see right now I just got it in to the trachea oh yeah right there and it took me a couple minutes and I was really kind of wrenching on this this patient here if there's somebody who's not breathing every second counts but by using a miniature version of this Vine robot researchers are hoping to make intubation faster and safer you know somebody like me with no training could pretty simply insert this device aim towards the nose and just like that if you can see we've already intubated and all it took was a little bit of pressurization just like that it almost looks like a sort of a party favor yeah right it's like a this reminds me a lot of those inflatable kind of like Play-Doh structures you see at at car lots how does it know to go down the right tube yeah so that's one of the kind of cool things about Soft Robotics is the robot is quite compliant and and we see that in a lot of these demos you know they can squish they can bend and so how we've designed it is that the main robot grows down into the esophagus and then we have this side branch that heads towards the trachea and it's it's quite flexible and so it basically finds the opening so it's really neat example of kind of a passive intelligence mechanical intelligence some people call it where it can find its path even if we don't know exactly the shape beforehand have you tried this on a real person yet not on a real person but we've actually tried this in a cadaver lab and we've shown that we you know can move from this nice idealized version to an actual invivo situation and successfully intubate a patient there's another application which is burrowing into sand or soil when you blow compressed air into something like sand it fluidizes it becomes like a liquid and that can allow the vine robot to grow into granular materials like sand if you've ever been to the beach and you try to stick like your umbrella pole into the ground it's fairly difficult and going try to push that probe down into the sand no fluidization yeah it it feels like it sort of gets wedged in there so now turn on the air oh yeah you can feel it immediately oh wow yeah that's a lot so what we've done here is essentially we just blow a jet of air out the front of the robot and that loosens up the sand enough to reduce the force of the sand so that the robot just by tip extension can make its way through [Music] this makes Vine robots an attractive option for NASA when they look for ways to study the surfaces of other [Music] planets recently on Mars they tried to have a burrowing robot but it got stuck could you do it better basically with this yeah that's a good question so the Mars Insight Mission they have this heat probe the idea there was to be able to sort of hammer its way down into the core and then place a sensor that could detect the temperature of Mars however the problem they ran into there is that it turned out the material that they put it in was more cohesive than they expected inside the robot something would wind up then pound it down wind up and pound it down but it turned out there wasn't enough friction between the probe and the sand so what was really happening was it would wind up Pound Down wind up Pound Down down wind up pound down so never actually go anywhere the advantage of something like this like tip extension is you'd have your base you start the surface and you just keep extending your way down you're not necessarily relying on the interaction with what is surrounding it to make it work what amazes me about Vine robots is how a plant inspired this simple elegant design it's so easy in fact that you could build one yourself in as little as a minute there are instructions online that I'll link to but from that basic design have come A huge variety of robots with different applications from archaeology to search and rescue or intubation to space exploration and what else can you think of to do with it I've actually gotten a lot of uh emails from from viewers about crazy ideas that we hadn't thought of so so keep them coming we love to hear your ideas are there any ideas that uh that you can share with us that are like oh like that's that's actually really cool that's uh one idea was for for clearing mines land mines so the idea was that you'd actually run a Vine robot through the field and then detonate the landmines and basically make a path that that um civilians could walk through the field so I thought that was a kind of a cool idea do you think they'd create enough pressure to you know trigger these things I think the idea was they were going to actually put explosive in the vine to detonate the um yeah the landmines themselves I mean I I'm also thinking now that you mentioned that like I'm thinking you could put like you know metal detector type sensors on the vine robot so you know spread them across the field and they'll pick up where the mines are I'll have another give you another crazy example another one was for space applications of um putting a docking so sh spacecraft talking together you have to make a um an airtight seal and so the idea was well maybe use a Vine robot to do this um so some sort of like air lock or something going out in there yeah so basic yeah you can imagine the two kind of tubes coming together not sealed and then the vine robot growing through and basically making the seal are there any updates about the vine robot like uh have the medical trials gotten anywhere so we just did a a trial with uh emergency medical um practitioners using our device we gave them five minutes of training we gave them the device and you know they were 90ish per uh successful in intubating in very rapid something like 20 seconds oh wow the nice thing about our our devices that if it fails it fails in you know 20 seconds and so it doesn't take 3 minutes to attempt and then realize you didn't get it I think there's something really nice about that is that it is so rapid and easy that even if it does fail you get another shot yeah I mean that one seems like it's so close to actually you know having a big real world application I mean how common are intubations so intubations uh in the O So operating room are quite common I think like 15 million a year that's probably not our initial charg because those are very reliable like 99% plus the kind of the fundamental problem is that the tools are designed for those doctors in those scenarios and what happens is those similar tools get put out into the field for in you know an ambulance uh a paramedic is trying to do an intubation but they're doing it maybe in the dark with someone in a poor body position where there's blood in the the mouth so our device takes takes that skill required skill out and basically lets the vine robot find find the way into the trachea and so prehospital there's around a million intubations a year and we think you know there's many intubations aren't even attempted because you know the tools just aren't aren't there and then we our kind of long shot is is eventually you know how there's aeds the defibrillator is everywhere one issue there is is there's not a way to to help the person breathe possibly if we can make this thing so simple it could basically be packaged with an AED where you could both get the heart going and you could you could intubate and get the the oxygen in but I think we're close it's it's pretty easy you have to come back and get another video we'll let you intubate cab that'll be fun so we've kind of answered this question but are these robots Vine robot still being worked on we have a a project right now on anchoring especially we're interested in so if you think of a a plant route if you ever try to pull out like kind of like I don't know like a small like shrub or something it's incredibly hard right like you're looking at this it's got like you know a half an inch you know stem and you're pulling on it pulling on it's like hundreds of pounds of force like how is this how is this possible and I think one of the coolest things is that 100 lb of anchoring force was created with almost no reaction force initially there was like a seed that slowly grew down into the ground right it's like all these little tendrils and I'm imagining sort of the friction sums over all of those so so basically when you're trying trying to go into the soil the thing resisting you is the surface area of the tip that's what you're pushing in and then what what what's giving you the anchoring force is the surface area of the sides and so you can imagine if you Clump them all together the area in the tips doesn't change but the surface area of the sides went down so you basically want to split them up into as many you know practically so anyway we're using that concept now to make these anchors and we're working with nasson that one as well and so you know it's like this Deployable anchor where it's very light you can you could throw it somewhere or just drop it and then uh the The Roots grow down there's four roots that grow down into the ground and it was something like 100 Newtons of force to pull it out yeah it sounds like a very sci-fi type thing where you could like throw the root pack down and it just like and then the you know the roots Roots grow out and you're like oh yeah the anchor is locked in y yeah absolutely absolutely yeah that's amazing after seeing the Unstoppable robot we returned to Elliot's lab a few years later to see a robot that has conquered a totally different specialty the art of jumping this tiny robot weighs less than a tennis ball and can jump higher than anything in the world in the competitive world of jumping robots the previous record was 3.7 M enough to LEAP a single story building this jumper can reach 31 m higher than a 10 story building it could jump all the way from the Statue of Liberty's feet up to eye level for something to count as a jump it must satisfy two criteria first motion must be created by pushing off the ground so a quadcopter doesn't count because it pushes off the air and second no Mass can be lost so Rockets constantly ejecting burnt fuel are not jumping and neither is an arrow launched from a bow the bow would have to come with the arrow for it to count as a jump many animals jump from Sand to grasshoppers to Kangaroos and they launch their bodies into the air with a single stroke of their muscles the amount of energy delivered in that single stroke determines the jump height so if you want to jump higher you have to maximize the strength of the muscle the best Jumper in the animal kingdom is the galago or bush baby and that's because 30% of their entire muscle mass is dedicated to Jumping this allows the squirrel sized primate to jump over 2 m from a standstill it has like you know very small arms and upper body and it's just like huge jumping legs it doesn't have better muscles or anything it just has more of [Music] them there are some clever jumping toys I feel like they I used to play with these poppers as a kid and when you deform a popper you store energy in its deformed shape effectively it becomes a Sprint ring and then just like an animal in one stroke it applies a large Force to the ground launching itself into the air all elastic jumpers follow the same principle of storing energy in a spring and releasing that energy in a single stroke to jump but none of the jumping toys we had could compare to this tiny robot of all the things that I have ever tried to film this is the most challenging because it's so small it accelerates rapidly and travels a huge distance on each jump each takeoff happened faster than we could even register now jumping might sound like a niche skill but engineered jumpers would be perfect for exploring other worlds particularly where the atmosphere is thin or non-existent on the moon with one six the gravity of Earth this robot would be able to LEAP 125 M high and half a kilometer forward Rovers May struggle with steep Cliffs and deep craters but jumpers could hop in and out fetching samples to bring back to the Rover and you don't lose much energy When jumping so if you could store the kinetic energy back in the spring on Landing the efficiency could be near perfect the team has already started to build an entire fleet of jumping robots some of them can write themselves after landing so they can take off again right away others are steerable they have three adjustable legs that allow the jumper to launch in any direction essentially what we've done is we've added three additional legs that don't store energy but rather allow it to form a tripod sort of that allows it to point a direction and launch in that direction but how does this jumping mechanism work well the main structure consists of four pieces of carbon fiber bound together by elastic bands together they create a spring that stores all the energy needed for the jump at the top of the robot is a small motor a string wrapped around the axle is connected to the bottom of the robot so when the motor is turned on it winds up the string compressing the robot and this stores energy in the carbon fiber and rubber bands after about a minute and a half the structure reaches maximum compression how do you know like when to put it down basically once the bottom there sticks Inward and it can stand up right now it would roll over right uh then you put it down got it so as soon as you can and at this point a trigger releases the latch that's holding the string on the axle so all the string unspools all at once and the energy stored in the spring is released yeah the jumper goes from a standstill to over a 100 kilm an hour in only 9 milliseconds that gives an acceleration of over 300 G's that would be enough to kill basically any living creature watch out watch out watch out but how does it jump so much higher than everything else nearly 10 times higher than the pr previous record holder well this jumper has three special design features first the jumper is incredibly light at just 30 G it achieves this weight by employing a tiny motor and Battery Plus its entire structure made of lightweight carbon fiber and rubber doubles as the spring per unit Mass natural latex rubber can store more energy than nearly any other elastic material 7,000 Jew per kgam and the design of the spring makes it ideal for its purpose initially they tried using only rubber bands connected to hinged aluminum rods but with this design when compressing it the force Rises to a peak and then decreases just feels like it all of a sudden got a lot easier to pull another design with only carbon fiber slats requires a lot of force to get started and then it increases linearly after that there is more and more more and more Force required to do this the ultimate design is a hybrid of these two approaches the benefit being its Force profile is almost flat over the entire range of compression feels like that needs a lot of force and now it feels pretty steady with the amount of force that I need to apply therefore it provides double the energy storage of a typical spring where force is proportional to displacement the researchers argue this is the most efficient spring ever made sometimes a string will snap it's not always consistent that it releases when it's supposed to oh string cut it let me go let me go rering it I'll be right back you'd probably expect that lighter would always be better with a jumper especially if the added weight is simply dead weight rather than anything useful like a spring or a motor so we're adding basically chunk of Steel to our jumper and it's going to jump higher and the key is that we're adding it to the top you want your body the part that's moving to weigh at least as much as the foot when your body's lighter it's basically this Collision this energy transfer is very inefficient and you don't jump very high but the real secret to how this jumper can achieve such Heights is through something the researchers call work multiplication unlike an animal which can only jump using a single stroke of its muscle an engineered jumper can store up the energy from many strokes or in this case many Revolutions of its motor and that's how the motor can be so small it doesn't have to deliver the energy all at once it builds it up gradually over a few minutes so the trade-off is kind of like time for energy exactly and this is possible because there is a latch under tension preventing the spring from unspooling until the robot is fully compressed interestingly biological organisms do use latches for example the sand flea which can jump incredibly high for its body size it has a muscle that is attached let's say right here is right inside of the pivot point so as it contracts that muscle the leg doesn't extend right it's actually closing it more but then it has a second muscle that pulls it out it's going to shift this muscle ever so slightly outside the Pivot Point that's wild so there's these two muscles that are working so here's your big Power muscle here's your trigger muscle it's a torque reversal mechanism then all of a sudden it shoots but even though the biological world has latches no organism has developed work multiplication for a jump from standstill at least not internally spider monkeys have been observed pulling back a branch hand over hand using multiple muscle Strokes stored in the bend of the branch to catapult themselves forward there's a spider that shoots out a silky string which they pull back multiple times in order to slingshot themselves to another location so it's like slingshotting itself they called the slingshot spider now I tried jumping in Moon boots to see if they would help me go higher okay and it certainly felt like they did but Elliot pointed out that from a standing start they don't actually help much build it build it build it and then go okay only if you jump a few times before can you store up some of the previous jumps energy in the elastic bands and then that energy helps launch you higher on the following [Music] jump for years engineered jumping was developed to mimic biological jumping but with work multiplication it gained an advantage if you can generate a large burst of energy simply by running a motor for a long time the power of the motor is no longer the limiting factor the spring is so you can focus on making the most powerful spring possible this jumper has nearly maximized the achievable height with this spring assuming an infinitely light motor with infinite time to wind up the highest possible jump with this compression spring is only around 19% higher than what they've achieved if you want to incorporate air resistance and play with aerodynamics another way to send the jumper higher is to make it 10 times isometrically larger leading to a 15 to 20% higher jump so we're in kind of an intermediate scale where we SL are getting hit by Air drag but it's not not as bad as the flea if we went 10 times bigger we could actually avoid uh air dry completely this works since if the jumper is scaled up 10 times on all sides the cross-sectional area increases by 100 which increases the drag Force but the Jumper's mass increases by a thousand so it has way more inertia meaning the drag Force affects it less the entire concept of work multiplication could bring robots to the next level currently Motors and robots have to be relatively small so they remain portable but the simple principle of building up the energy from multiple turns of a motor over time would allow robots to store and then release huge amounts of energy and set some world records in the process when we visited you we were looking at 110 ft and it was the record holder my question is that still the record as far as you know it is um I also challenge all the viewers to beat it because it is beatable so so uh I hope someone in the next few years will beat it and if not we'll beat our own record because uh it's beatable I I will say that much are there more developments happening with the with the jumping robots we have a whole another project on on jumping which we also think we beat it uh and it doesn't even use Springs so I I won't I won't give away our our uh our secrets yet but um keep an eye out for that one too CU that's going to be fun so you have another jumping robot which has a totally novel design yep and you think it's going to be better than the one that you had before correct wow that's extreme and in terms of making these things applicable yeah so I mean we do have a a project with NASA I will say NASA you know our stuff in NASA moves pretty slow just in terms of what they really care about is getting something really really reliable you know that's if if they're going to send it to the Moon it can't mess up um and so that that that's a slow-going process but I think that's still a still a goal is is to get it to get it to the Moon it would be like the next Mars helicopter or something I think that's a really good analogy so the Mars helicopter has just you know been doing awesome um basically being this little Scout that can just go out and and and get some nice views of of where the Rover might need to go or maybe even getting some samples you can't have a helicopter on the moon but you can jump and and we think we can get pretty similar um uh performance in terms of height and stuff like that with jumping on the moon compared to the helicopter so yeah no that's a great analogy are there any interesting emails that came about from the jumping robot video so a lot of people want to make one uh and I will say it's really hard I keep writing that it's really hard every piece in that robot was you know you know they talk about safety factors in engineering you know where you supposed to have a good safety factor and we had no safety factors in anything and so so pretty much everything was near its failure limit and and so that just made it incredibly hard but we are what we're we're trying to do actually right now is put together like a tutorial to make like a you know it's not going to jump 100 feet but it'll jump maybe 20 or 30 feet stay tuned for that uh because I think that would be a fun way to get people to to you know build one themselves and try it out I will say though that like if you really push the limits what what we're trying to do wear your safety glasses and your gloves and all of that because the number of like shards of carbon fiber I've gotten into my fingers no brle what is the biggest thing you learned building the jumping robot uh how many things can go wrong when you're trying to build something really cool this was years and years of of failing over and over and over and over again so I think something that that scks out to me is that um it takes a lot of failure to get a success like that does would anyone ever say to you well why did it take that many years could you not have modeled out the you know the Springs like done some simulations of it before you actually build the thing well no and I I should mention too that it's not like we didn't do any modeling or simulation like that's all part of our cycle too but the problem is I mean we didn't even know what sh we went through so many different configurations of robots right like some somewhere kind of do ball shape but we got other robots that were more stick-like you know rubber band based it's like this crazy search over a huge space and comparing all kinds of different tradeoffs and I think that's a reasonable amount of time to make make a world record but that's just me the jumper robot can jump so high precisely because it's built of rubber and carbon fiber with a tiny body and massive legs its whole body is designed for one physical purpose the specialization of robots is also natural in academic research since it's easier for scientists to isolate and understand one ability these May later be included into a single more complex robot people expect sort of the Boston Dynamics humanoid type robots why have you investigated these sort of other very Strang looking um type robots the thing that maybe unifies all of them is uh they're mostly about mechanical design by robots and less so about controls and vision and Ai and that that's side and so often we think of what we do are kind of adjacent to core robots but our lab isn't as focused on traditional robotics just because I find more more joy s in in mechanical design so that's what I like to do do you have a personal favorite robot I can't play favorites with my robots I know it's like picking against your children like it's just impossible I love all my robots I love all my robots um I will say I'll I will say though that the the jumper there was a certain like it took a lot of learning from our failures and and and revising it and so that that when we finally got that one working I think that was really satisfying from your perspective how did our collaboration come to be in the first place oh wow okay that's a fun story so you sent me an email I don't know how many years ago uh maybe 5 years ago something like this and I ignored it and I went into lab one day I just mentioned to my student I was like oh some guy emailed about making a video and he's like yeah who was it you know like maybe you maybe I could help out or something so I forwarded it to him he's like do you know who this is so then we responded you know and we appreciated the the effort you put into like the details in the getting the story right I forget how long we had this call I had this call with Emily you know it was maybe 4 hours or something we went through the details of jumping Theory you know she wanted to get everything just right for that jumping video you know as an academic we care about that stuff and we want it we want it to be right but the most specialized perfected match between a robot's build and its abilities comes from one competition that's been refining this for nearly 50 years micromouse is the oldest robotics competition in the world it's like the Formula 1 of Robotics but you have to see their speed to believe it this tiny robot Mouse can finish this maze in just seconds every year around the world people compete in the oldest robotics race the goal is simple get to the end of the maze as fast as possible person who came second lost by 20 milliseconds but competition has grown fierce when somebody saw my design they said you're crazy why is there so much tension what's riding on H [Applause] Anna in 1952 mathematician Shannon constructed an electronic mouse named Theus that could solve a maze the trick to making the mouse intelligent was hidden in a computer built into the maze itself made of telephone relay switches the mouse was just a magnet on Wheels essentially following an electromagnet controlled by the position of the relay switches he is now exploring the maze using a rather involved strategy of trial and error as he finds the correct path he registers the information in his memory later I can put him down in any part of the maze that he's already explored and he'll be able to go directly to the goal without making a single false Cur thesias is often referred to as one of the first examples of machine learning a director at Google recently said that it inspired the whole field of AI 25 years later editors at The Institute of electrical and electronics Engineers or i e caught wind of a contest for electronic mice or L Mouse electronique as they had heard they were ecstatic were these the successors to thesis but something had been Lost in Translation these mice were just batteries and cases not robots capable of intelligent Behavior but the misunderstanding stuck with them and they wondered why couldn't we hold that competition ourselves in 1977 the announcement for I E's amazing microm Mouse maze contest attracted over 6,000 entrance but the number of successful competitors dwindled rapidly eventually just 15 entrants reached the finals in 1979 but by this point the contest had garnered enough public interest to be broadcast Nationwide on the evening news and just like the rumor that inspired the competition micromouse began to spread across the world m m is here and now take a chance creating the micro Mouse [Music] [Applause] [Music] even people in the top two or three you can see them trying to set their mice up and they they can barely find the buttons to press because it's absolutely [Music] nerve-wracking it doesn't matter what it was it could be horse racing it could be Motor Racing it could be Mouse racing got it if you have a shred of competitiveness in you you want to win right just like a real Mouse a micro Mouse has to be fully autonomous no internet connection no GPS or remote control and no nudging it to help it get unstuck it has to fit all its Computing Motors sensors and power supply in a frame no longer or wider than 25 CM there isn't a limit on the height of the mouse but the rules don't allow climbing flight or any forms of combustion so rocket propulsion for example is out of the [Applause] [Music] equation the maze itself is a square about 3 m on each side subdivided by walls into corridors only 18 cm across and in 20 9 the half-size micr mouse category was introduced with mice smaller than 12 1 12 cm per side and paths just 9 C across the final layout of the maze is only revealed at the start of each competition after which competitors are not allowed to change the code in their mice the big three competitions all Japan Taiwan and USA's Apec usually limit the time mice get in the Maze to seven or 10 minutes and mice are only allowed five runs from the start to the goal so if you spend a lot of time searching that's a penalty makes sense so the strategy for most micro mice is to spend their first run carefully learning the Maze and looking for the best path to the goal while not wasting too much time then they use their remaining tries to Sprint down that path for the fastest runtime possible solving a maze may sound simple enough though it's important to remember that with only a few infrared sensors for eyes the view from inside the maze is a lot less clear than what we see from above still you can solve a maze with your eyes closed if you just put one hand along one wall you will eventually reach the end of most common mazes and that's exactly what some initial microm Mouse competitors realized too and after a simple wall following Mouse took home gold in the first Finals the goal of the maze was moved away from the edges and freestanding walls were added which would leave a simple wall following Mouse searching forever your next Instinct might be to run through the maze taking note of every fork in the road whenever you reach a dead end or a loop you can go back to the last intersection and try a different path if your last left turn got you nowhere you'd come back to that intersection and go right instead you can think of this strategy as the one a headstrong Mouse might use running as deep into the maze as it can and turning back only when it can't go any further this search strategy known as depth first search will eventually get the mouse to the goal the problem is it might not be the shortest route because the mouse only turns back when it needs to so it may have missed a shortcut that it never tried this sibling to this search algorithm breath first search would find the shortest path with this strategy the Mouse runs down one branch of an intersection until it reaches the next one then it goes back to check the path it skipped before moving on to the next layer of intersections so the mouse checks every option it reaches but all that backtracking means that it's rerunning paths dozens of times at this point even searching the whole maze often takes less time so why not just do that a meticulous Mouse could search all 256 cells of the maze testing every turn and corner to ensure it has definitely found the shortest path but searching so thoroughly isn't necessary either instead the most popular micromouse strategy is different from all of these techniques it's a search algorithm known as floodfill this Mouse's plan is to make optimistic Journeys through the maze so optimistic in fact that on their first journey their map of the maze doesn't have any wall walls at all they simply draw the shortest path to the goal and go when their optimistic plan inevitably hits a wall that wasn't on their map they simply mark it down and update their new shortest path to the goal running updating running updating always beining for the goal under the hood of the algorithm what the micromouse is marking on their map is the distance from every Square in the Maze to the goal to travel optimistically the mouse follows the trail of De increasing numbers down to zero whenever they hit a wall they update the numbers on their map to reflect the new shortest distance to the goal this strategy of following the numerical path of leas resistance gives the floodfill algorithm its name the process resembles flooding the maze with water and updating values based on the flow once the mouse reaches the goal it can smooth out the path it took and get a solution to the maze however it may look back and imagine an even shorter Uncharted path it could have taken the mouse might not be satisfied that it's found the shortest path just yet while this algorithm isn't guaranteed to find the best path on first pass it takes advantage of the fact that microm my need to return to the start to begin their next run so if the mouse treats its return as a New Journey it can use the return trip to search the maze as well between these two attempts both optimized to find the shortest path from start to finish it's extremely likely that the mouse will Discover it and the mouse will have done it efficiently often leaving irrelevant areas of the maze entirely untouched floodfill offers both an intelligent and practical way for microm mise to find the shortest path through the maze once there was a clear strategy to find the shortest path and once the microcontrollers and sensors required to implement it became common some people believed micromouse had run its course as a paper published in i e put it at the end of the 1980s the micromouse contest had outlived itself the problem was solved and did not provide any new [Music] challenges in the 2017 all Japan microm Mouse competition both the bronze and silver placing Mice found the shortest path to the goal and once they did they were able to zip along it as quick as 7.4 seconds but mazak Kazu utami is winning Mouse red comet did something entirely different this is the shortest path to the goal the one that everyone took this is the path that red comet took it's a full 5 and 1/2 M longer that's because micr my aren't actually searching for the shortest path they're searching for the fastest path and red comet's search algorithm figured out that this path had fewer turns to slow it down so even though the path was longer it could end up being faster so it took that risk it won by 131 milliseconds differing routes at competition are now more common than not and even just getting to the goal remains difficult whether due to a mysterious algorithm or a quirk of the physical maze a corner it's a little bit like a whoa micro mice don't always behave as you'd [Music] expect micromouse is far from solved because it's not just a software problem or a hardware problem it's both it's a robotics problem red comet didn't win because it had a better search algorithm or because it had faster motors it's cleverness came from how the brains and body of the mouse interacted together it turns out solving the maze is not the problem right it never was the problem right but it's actually about navigation and it's about going fast every year the the robots get smaller faster lighter there is still pry plenty of innovation left and there's a small group of uh devotees in Japan busy building quarterized micromouse which would sit on a quarter [Music] nearly 50 years on micromouse is bigger than ever competitions have appeared solved at first glance before the high jump was an Olympic sport since 1896 with competitors refining their jumps using variations like the scissor the western roll and the straddle over the decades with diminishing returns but once foam padding became standard in competition dick Fosbury rewrote the sport in 1968 by becoming the first Olympian to jump over the pole backwards now almost every high jumper does what's known as The Fosbury Flop if micromouse had indeed stopped in the 1980s the competition would have missed its own Fosbury flops two innovations that completely changed how micr mice ran after all a lot can change in a sport where competitors can solder drawn any upgrade they can imagine the first Fosbury Flop was one of the earliest Innovations in micromouse and had nothing to do with technology it was simply a way of thinking outside the box or rather cutting through the box every Mouse used to turn Corners like this but everything changed with the mouse Mighty 3 The Mighty Mouse 3 implemented diagonals for the first time oh you sneak you Che and that turned out to be a much better idea than we really thought and because it's cool you know maze designers often put diagonals into the maze now so uh you know you could end up with a maze where it never comes up but most of the time it's actually a benefit in order to pull off diagonals the chassis of the mouse had to be reduced to less than 11 cm wide or just 5 cm for half siiz microm mouse the sensors and software of the mouse had to change too when you're running between parallel walls all you have to do is maintain an equal distance between your left and right infrared readings but a diagonal requires an entirely new algorithm one that essentially guides the mouse as if it had blinders on normally if you're going along the side of a wall or something like that you know most of the time you can see the wall all the time and so that helps you to to guide yourself and and you know when you're getting off but in the diagonal situation you just see these walls coming at you and if you V or even a tiny bit off course snagging a corner is a lot less forgiving than sliding against a wall diagonals are still one of the biggest sources of crashes in competition today but in exchange a jagged path of turns transforms into one narrow [Applause] straightaway these days nearly every competitive micromouse is designed to take this risk cutting diagonals opened up room for even more ideas around the same time mice were applying similar strategies to Turning instead of stopping and pivoting through two right turns a mouse could sweep around in a single U-turn motion and once the possibility of diagonals were added the total number of possible turns opened up exponentially the maze was no longer just a grid of square hallways with so many more options to weigh figuring out the best path became more complex than ever but the payoff was dramatic what was once a series of stops and starts could now be a single fluid snaking motion how microm mice imagined and moved through the maze had changed completely available technology was getting upgrades over the years as well tall and unwieldy arms that were used to find walls were replaced by a smaller array of infrared sensors on board the mouse precise stepper Motors were traded in for Contin ous DC motors and encoders the DC motors give you more power for less size and weight and so we were interested in doing that so then you have to have a a Servo you have to actually have feedback on the m
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