Donald Knuth: Programming, Algorithms, Hard Problems & the Game of Life | Lex Fridman Podcast #219
EE1R8FYUJm0 • 2021-09-09
Transcript preview
Open
Kind: captions Language: en the following is a conversation with donald knuth his second time on this podcast don is a legendary computer scientist touring award winner father of algorithm analysis author of the art of computer programming creator of tech that led to late tech and one of the kindest and most fascinating human beings i've ever got a chance to talk to i wrote him a letter a long time ago he responded and the rest as they say is history we've interacted many times since then and every time it's been joyful and inspiring to support this podcast please check out our sponsors in the description this is the lex friedman podcast and here is my conversation with donald knuth your first large-scale program you wrote it in ibm 650 assembler in the summer of 1957. i wrote it in decimal machine language i didn't know about assembler until a year later but the year 1957 the year and the program yeah i might have learned about it assembler later that summary i probably did in 1957 hardly anybody had heard of assemblers you looked at the user manuals how did you write a program for this machine it would be it would it would say um you know you would say 69 which meant load the distributor and and then you would give the address of the number you wanted to load into the distributor uh yesterday uh my friend that doug spicer at the computer history museum sent me a link to something that just went on youtube it was the ibm's progress report from 1956 which is you know very contemporary with 1957 yes and in 1956 ibm had donated to stanford university on ibm 650 one of the first ones when they showed a picture of the assembly line for ibm 650s and they said you know this is number 500 or something coming off the assembly line and i had never seen so many ibm 650s i did in this movie that was a it's on youtube now um and and it showed the picture from stanford uh that that you know they they said look you know we donated one of these to stanford one to mit and they mentioned one other another college and in in december of 56 they donated to to my university case tech but anyway they showed a picture then a class session where a guy was teaching programming and on the blackboard it said 69 8 000 i mean he it was he was teaching them how to write uh code for this ibm 650 which was in decimal numbers so so the instructions were tended ten decimal digits you had two digits that said what what to do for they just say uh uh what to do it too and four more digits to say where to get your next instruction and there's a manual that describes what each of the numbers mean and the manual was actually one if the manual had been well written i probably never would have gone into computer science but it was so badly written i figured that i must have a talent for it because i'm only a freshman and i and i could write a better manual uh and that he did and so i i started working at the computer center um and and uh wrote some manuals then but but yeah but but this was uh but this was the way we did it and and my first program then was june of 1957 the tic-tac-toe no that was the second program the first the third program the first program was factoring a number okay so you dial a number on the on the um uh their switches that means you sat at this big mainframe and and you turn the dials and set a number and and then it would punch out uh the factors of that number on on cars so that's the input is the number the input was yeah the input what was the number yeah attended a number and and uh and the output was uh its factors and and and i wrote that program uh i still have a copy of it somewhere and um how many lines of code do you remember well yeah it started out as about 20 but then i kept having to debug it and i i discovered debugging of course when i wrote my first program and what does uh debugging look like on a program with just all numbers well you sit there and you uh i don't remember how i got it into the machine but i but i think there was a way to punch punch it on cards so each each instruction would would be one one card or maybe i could get seven instructions on the card eight instructions i don't know but anyway so i'm sitting there at the console of the machine i mean i'm doing this at night when nobody else is around of course um and and so you have one set of switches where you can dial the number i'm inputting but there's another switch that's it that you know that says okay now execute one instruction and show me what you thought what you did or or you or you there was another four switches and say stop if you get to those if if you get to that instruction so so i can say now go until you get there again and watch okay so i could watch you know it he would take that number and it would divide it by two and if it's you know there's no remainder then okay two is a factor so so then i work on the but if if not divisible by two divide by three okay keep trying and you know until you know you're you're at the end and uh you would find a bug if uh if you were just surprised that something weird happened well certainly i mean first of all i might have it you know try to divide by one instead of two you off by one errors that people make all the time you know but but maybe i go to the wrong instruction maybe i you might maybe i uh i left left something in a register that i shouldn't have done but the first bugs were pretty you know i i i probably on the first night i was able to i was able to get the factors of 30 you know as equal to two three and five okay um so you're sorry to interrupt you were so you're sitting there late at night yeah so it feels like you spent many years late at night working on a computer oh yeah so like what what's that like so most the world is sleeping and you have to be there at night because that's when you get access to the computer between my freshman sophomore year i didn't need sleep you know i used to do all-nighters when i was in high school i used to i used to do the uh the whole student newspaper every monday night i would i would you know i would just stay up all night and and it would be done on tuesday morning um that was because i i didn't get ulcers and stuff like that until later you know but but but uh well the uh i don't know if you know rodney brooks rod brooks of course yeah he he he told he told me a story that he really you're you know he really looked up to you he was actually afraid of you vice versa i must say but when he tells a story when you were working on tech that they screwed up something with a machine i think this might have been mit i don't know and you were waiting for them to fix the machine so you can get back to work late at night oh oh that happened all the time he was really intimidated he's like dr newt is not happy with this that's interesting but no no the the machine at stanford ai lab was uh uh i was down an awful lot because we they had they had many talented programmers changing the operating system every day and so operating system was getting better every day but it was also crashing so so so i i wrote almost the entire manual for tech during down time [Music] that much but that's another story okay well he was saying they uh it's a hardware problem they they uh they tried to fix it and they reinserted something and smoke was everywhere because he was hurt well that didn't happen as often as the operation coming from but yeah and it was it's a funny story because you're saying there's this tall uh don knuth that i look up to and there was pressure to i think it's the computer well it's funny okay the kind of things we remember that stick in our memory well okay yeah well i i i could tell you a bunch of rod brooks stories too but let's let's let let's go back to the 650. so so um so i'm debugging this my first program and and i i i had more bugs in it than a number of lines of code i i mean the number of lines of code kept growing and let me explain so so i had to punch the answers on cards all right so so suppose i suppose i'm factoring the number 30 then i got then it i got a i got to put two somewhere on the card i got to put a three somewhere on the card i got to put a five somewhere on the card right and and you know what my i was my first program i i probably screwed up and you know it it fell off the edge of the card or something like that but but i didn't realize that there are some tentative numbers that have that have more than eight um factors and the card has only 80 columns and so i need 10 columns for every factor so my first program didn't take account for the fact that i would have to punch more than one card my first program you know just line the stuff up in memory and then it punched the card but but after you know so by the time i finished i had to i had to deal with lots of lots of things also i uh uh if you if you put a large prime number in there my program might have sat there for for 10 minutes the 650 was pretty slow and so it would sit there spinning its wheels and you wouldn't know if it was in a loop or whatever you said ten digit ten digits yeah so i think the largest is sort of nine nine nine nine nine nine nine nine nine seven or something like that and that would you know that that would take me a while uh for that first one anyway that was my first program well what was your goal with that program well there's something you were hoping to find a large prime maybe or no the opposite you know my goal was to see the lights flashing and understand how how this magical machine would be able to do something that took so long by hand so what was your second program my second program was uh was a converted number from from binary to decimal or something like that it was much much simpler it didn't have that many bugs in it my third program was tic-tac-toe yeah and he had some machi so the the the tic-tac-toe program is interesting on many levels but one of them is that it has some you can call machine learning in it that's yeah that's right uh uh i don't know how long it's going to be before the name of our field has changed from computer science to machine learning but but anyway uh uh it it was my first experience with machine learning because okay so here we had yeah how does the program well first of all what is the problem you were solving what is tic tac toe what are we talking about and then um right how was it designed right so so you got a three by three grid and each each each each could be in three states it can be empty or it can have an x or an o yeah right so three to the ninth is a uh well what is how big is it i should know um but it's 80 81 times 81 times three so um anyway eight is like two to the third and so that would be uh that would be like two to the sixth um uh and then uh but that would be 64 then you have to anyway i love how you're doing the calculation anyway the three comes from the fact that it's either empty an x or an o right and the 650 what was it was a machine that had only uh two thousand ten digit words you go from zero zero zero zero to one nine nine nine and that's it and and in each word you have a ten digit number so that's not many bits i mean i gotta have three in order to have a memory of every position i've seen i need three to the ninth bits okay but it was a decimal machine too it didn't have bits but but but it did have it it did have strange instruction where if if you had a tentative number that but all the digits were either eight or nine uh you you'd be eight nine nine eight or something like that that would uh you you could make a test whether it was eight or nine that was one of the strange things ibm engineers put into to the machine i have no idea what well um hardly ever used but anyway i i needed one digit for every every position i'd seen uh zero meant it was a bad position i meant it was good position i i think i started out at five or six you know but if you if you win a game then you uh then you increase the value of that position for you but you decrease it for your opponent uh uh so but but i i i could i had that much total memory for every every possible position was one digit and i had a total of 20 000 digits which had which had to also include my program yes and all the logic and everything including how to how to ask the user what the moves are and things like this okay so so i think i had to work it out because get every every position in tic-tac-toe it is equivalent to roughly eight others because you you you can rotate the board um which gives you factor four and you can also flip it over and that's another factor two so so i might you know so i might have needed only three to the ninth over eight positions about you know plus plus a little bit uh so i had but anyway that was that was a a part of the program to to squeeze it into this tiny so you tried to find an efficient representation that took account for that kind of rotation i had to otherwise i couldn't do the learning uh wow so so but but i had three parts to my tic-tac-toe program uh and i called it brain one brain two and brain three so brain one just played a um let's see at random okay it's your turn okay you gotta put an x somewhere he has to go in an empty space but that's that's it okay choose to choose one and and play it uh brain two uh had a canned routine and i think it was it also maybe it had maybe it assumed you were the first player or maybe it allowed you to be first i think you were odd to be either first of a second but had a canned built-in strategy known to be optimum for tic-tac-toe [Music] before i forget by the way i learned uh many years later that charles babbage had had planned to had thought about programming tic-tac-toe for his for his dream machine that he that he was never able to finish wow so that was the program he thought about more than a hundred years ago yeah yeah he had he he did that okay and i had but and and i had however been influenced by a demonstration at the at the museum of science and industry in chicago it's like it's like boston's science museum i think bell labs had had prepared a special exhibit about telephones and relay technology and they had a tic-tac-toe playing uh machine as part of that exhibit so that had been one of my uh you know something i'd seen before i was a freshman in college and and inspired me to see if i could write a program for okay so so anyway i had brain one random you know uh knowing nothing brain two knowing everything then brain three was the learning one and and i could i i could play brain one against brain one brain one against brain two and so on and so uh you could also play against the user against the live members but but uh so so i started going the the learning thing and i said okay you know take two random random people uh just playing uh uh tic-tac-toe uh uh knowing nothing um and after about i i forget the number now but but it converged after about 600 games uh uh to a safe draw the way my program learned was actually it learned how not to make mistakes because you know how to it didn't try to do anything for winning it just tried to yeah drop losing and not lose so that was probably because of the way i did i designed the learning thing i could have you know had a different uh reinforcement function that that would that would reward brilliant play but anyway it didn't and uh and and if if i took a novice against the uh you know the skilled player uh it it was able to learn uh how to play a good game so that was that and that was really mike but after i finished that i i felt i i understood programming was there um did you did a curiosity and interest in learning systems persist for you so why why did you want brain three to learn yeah i i think naturally it's we're talking about rod brooks like he he was teaching all kinds of very small devices to to learn stuff um if a leaf drops off of a tree uh uh you know it he was saying something well it learns if there's wind or not but but i i mean he pushed that a little bit too far but he said he could probably train some little mini bugs to to scour out dishes if he had enough financial support i don't know can i can i ask you about that because he he also mentioned that during those years there was discussion about inspired by touring about computation you know of what is computation yeah and yeah i never thought about any stuff like that that was that that was way too philosophical i mean i i was a i was a freshman after all i mean i i didn't i was pretty much a machine so it's almost like yeah i got you it's a tinkering mindset uh not a philosophical mindset it was just exciting to me to be able to control something but not but not but not to say hmm am i solving a big problem or something like that or is is this a step for humankind right no no way when did you first start thinking about computation in the big sense you know like the universal turing machine well i mean i had to pass an ex i had to take i had to take uh classes on computability when i was a senior so you know we read this book by martin davis and yeah this is cool stuff but you know i i learned about it because i you know i needed to pass the exams but i didn't i didn't invent any of that before stuff but but i i had great fun playing with the machine you know i um i wrote program because it was fun to write programs and and and get this i i mean it was like watching miracles happen you mentioned in in an interview that when reading a program you can tell when the author of the program changed oh okay uh how the heck can you do that like what makes a distinct style for a programmer do you think you know there's different hemingway has a style of writing versus james joyce or something well those are pretty yeah those are pretty easy to imitate but it's the same with music and whatever you can i i i i found uh well during the pandemic i spent a lot more time playing the piano and i i found something that i'd had i i had it right when i was taking lessons uh you know before i was a teenager and uh it was yankee doodle uh played in the style of you know and i you had you had beethoven and you had wc and chopin and you know and the last one was gershwin and i played over and over again i thought it was so brilliant because but but it was so easy but also to appreciate how this uh this author mario somebody or other had had been able to uh reverse engineer the styles of of those components so but now specifically uh to your question i mean there would be there it was it was pretty obvious in this program i was reading it was it was a compiler uh and it had been written by a team at at carnegie mellon and uh i have no idea which program was responsible for but but it you would get to a part where the guy would just not know how he how to move things between registers very efficiently and so and so everything that that could be done in one instruction would take three or something like that that would be a pretty obvious uh change in style but there were but then there were also you know flashes of brilliance where you could do in one instruction normally i used two because because you knew enough about the way the machine worked that you could that that you could accomplish two goals in one step so it was mostly the the brilliance of the concept more than the uh semicolons and uh or the the you know the use of short sentences versus long sentences something like that so you would see the idea in the code and you can see the the different style of thinking experience right it was yeah so it was stylistic i mean like i could identify authors by their by the amount of technical aptitude they had but not by styling the sense of rhythm or something like that so if you think about mozart beethoven bach if somebody looked at don knuth code would they be able to tell that this is a distinct style of thinking going on here what do you think and what what would be the defining uh characteristic of the style well my code now is it is literate programming so i'm it's a combination of english and c mostly but but but if you just looked at the c part of it you would also probably notice that i don't got it you know that i use a lot of global variables that other people don't and and and i expand things inline more than instead of calling anyway i have different subset of c that i use okay but this that's a little bit stylistic yeah but but with literate programming you alternate between english and and c or whatever and um and by the way people listening to this should look up literate programming it's very interesting uh concept that you uh you proposed and developed over the years yeah yeah i'm that's the most significant thing i think to come out of the tech project is it is that i uh i i realized that uh my programs were to be read by people and not not just by computers and and that typography could massively enhance that and and and so uh i mean it they're just wonderful if they're gonna look it up that they should also look up this book by called physically based rendering by matt farr and anyway it got an academy award but it's but but but all the if on the graphic effects you see in movies uh like you know are accomplished by algorithms and this book it is the whole book is a literate program it tells you not only how you do all the shading and and uh bringing images in that you need for animation and textures and so on but it also uh you can run the code uh so uh and and so uh i find it uh an extension of the way i uh of of how to teach programming is it is but by by telling a story as part of the program so it's uh it works as a program but it's also readable by humans yes and especially by me yeah a week later or a year later that's a good test if you yourself understand the code yeah easily a week or more or a year later yeah so it it it's uh what's this piece it's the greatest thing since sliced bread programming or literate literate program okay uh you heard it here first okay you uh dodged this question in an interview i listened to uh so let me ask you again here uh what makes for a beautiful program what makes for a beautiful program yeah what are the characteristics you see like you just said literate programming what are the characteristics you see in a program that make you sit back and say that's pretty good well the reason i didn't answer is because there are there are dozens and dozens of answers to that because because each you can define beauty the same personal defined beauty a different way from hour to hour i mean it depends on what and what you're looking for at one level you it's it's beautiful just if it works at all another level it's beautiful if it's if it uh uh it can be understood easily it's beautiful if it if it's illiterate programming it's beautiful it makes you laugh i mean yeah i'm actually so i'm with you i think beauty if it's readable readable yeah if you understand what's going on and also understand the elegance of thought behind it and then also as you said wit and humor i was always uh i remember having this conversation i had this conversation on stack overflow whether humor is good in comments and i think it is whether huma is good in comments like uh when you add comments in code yeah i always thought a little bit of humor is good it shows personality it shows character shows wit and fun and all those kinds of things of the personality of the programmers yeah okay so uh a couple days ago i received a wonderful present from my former editor at aston wesley he he's downsizing his house and he found uh that somebody at the company had had found all that all of their internal files about the art of computer programming from the 1960s and they gave it to him uh and then you know before throwing string in the garbage and then so he said oh yeah he he planned to keep it for posterity but now he realized that posterity is a bit too much for him to handle so he sent it to me and so and so i just received uh this big big stack of of letters uh some of which i had written to them but but many of which they had written to early guinea pigs who were telling them whether they should publish or not you know and one of the things was uh uh in in the uh in the comments to volume one uh uh the the major the major reader was was bob floyd uh who is my great uh co-worker in the 60s um died early unfortunately but but uh and and he he commented about the humor so we had you know he ran it by me you know says you know keep this joke in or not you know um they also sent it out to focus groups what do you think about humor in a book about computer programming what's the conclusion and i stated my philosophy is it said you know the ideal thing is uh that it's it's it's something where the reader knows that there's probably a joke here if you only understood it and this is a motivation to understand to think about it a little bit um but anyway it it it's a very delicate humor i mean it's it's it's really uh each each century invents a different kind of humor too i mean and different cultures have different different kinds of humor um yeah like uh we met we talked about russia a little bit offline uh you know there's dark humor and you know what when a country goes to something different right any of that life and stuff like this yo and jack benny i mean steve allen wrote this book about humor and it was the most boring book but he was one of my idols but but uh yeah it's called the funny men or something like that but yeah okay so anyway i i think it's important to know that that this is part of life and and it should be fun and not yeah and and so you know i wrote this this organ composition which uh uh is based on the bible but i didn't refrain from putting little jokes in it also in the music it's hidden in the music it's it's it's there yeah a little humor is okay yeah i mean not egregious humor so in in this correspondence you know there were there were things i said yeah i really shouldn't have i i really shouldn't have done that but uh but other ones i could you know i insisted on and i've got jokes in there that no that nobody has figured out you in fact in volume 2 i've got a cryptogram a message in cypher and in order to decipher it you're going to have to have to break an rsa key which is larger than people know how to break uh and so you know if computers keep getting faster and faster then you know might be 100 years but somebody will figure out what this message is and they will laugh i mean i've got a joke in there so that one you really have to work for uh i i don't know if you've heard about this let me explain it maybe you'll find it interesting so open ai is a company that does uh ai work and they have this language model it's a neural network that can generate language pretty well but they also of on top of that develop something called openai codex and together with github they developed a system called openai copilot let me explain what it does there's echoes of literate programming in it so what you do is you start writing code and it completes the code for you so for example you start let's go to your factoring program you start you write in javascript and python in any language that it trained on uh you start you write the first line and some comments like what this code does and it generates the function for you and it does an incredibly good job like it's not provably right but it often does a really good job of completing the code for you i see whether but how do you know whether it did a good job or not you could see a lot of examples where he did a good job and so you it it's not a thing that generates the code for you it starts it gives you uh so it puts the human in the seat of fixing issues versus writing from scratch do you find that kind of idea at all interesting every year we're going to be losing more and more control over what machines are doing and people are saying well it seemed to like when i was a professor at caltech uh in this in the 60s we had this this guy who who talked a good game he could give inspiring lectures and you'd think well certainly things he was talking about an hour later you said well what did he say um but what but but he really felt that it didn't matter whether computers got the right answer or not it just mattered whether it made you happy or not in other words if you you know if if if your boss paid for it uh he you know then you had a job you could you know you could you could take care of your wife happiness is more important than truth exactly he didn't believe in truth but he was a philosopher i like it and somehow you you see uh we're going that way i mean so many more things are are taken over by saying well this seems to work and so and when there's when there is uh competing interests involved neither side understands why the decision is being made you know we realize now that it's that is bad but but consider what happens five private ten year year down the line when things get even more further detached and each thing is based on something from the previous year yeah so you start to lose the more you automate the more you start to lose track of uh some deep experimentally exponentially but so that's the dark side the positive side is the more you automate the more you let humans do what humans do best so maybe programming this you know maybe humans should focus on a small part of programming that requires that genius the magic of the human mind and the mess you let the machine generate yeah i mean they're that's the that's the positive but of course it does come with the darkness like automation what what's better correct i'm never going to try to write a book about that uh i'm never going to recommend to any of my students to work for them so you you're on the side of i'm on the side i'm on the side of honor happiness understanding i understand and i i think these things are really marvelous if they if if what they do is you know all of a sudden we have a better medical diagnosis or or or you know it will help guide some scientific experiment or something like this uh you know you know curing diseases or what whatever but but when it when it affects people's lives in a serious way uh uh so if you're writing if you're writing code for geeky oh yeah here this is great this will make a slaughter bot okay so i see so you have to be very careful like right now it seems like fun and games it's useful to write a little javascript program that helps you with the website but like you said one year passes two years passes five years and you forget you start building on top of it and then all of a sudden you have autonomous weapon systems based well we're all dead it doesn't matter in that sense well in the end the this whole thing ends anyway so um but it it there is a heat death of the universe predicted but i i'm trying to postpone that for for a little bit well it'd be nice that at the end as we approach the heat death of the universe there's still some kind of consciousness there to to to to appreciate it hopefully human consciousness i'll settle for 10 to the 10 to the 10 to the 10th year some finite number but but things like this might be the reason we don't pick up any signals from extraterrestrial they don't want anything to do with us oh because they because they they invented it too and so you you do have a little bit of worry on the existential threats of ai and automation so like like removing the human from the picture et cetera yeah people have more more potential to to do harm now than by far than they did a 100 years ago but are you optimistic about so the humans are good at creating destructive things but also humans are good at solving problems yeah i mean there's half empty and have full you know that so how yeah we have full or what i can go yeah so so let me let me put it this way because because it's the only way i can be optimistic but but but think of um of things that have changed because of civilization you know they don't occur just in nature so just uh just imagine that the room we're in for example okay some you know we've got pencils we've got books we've got tables we've got microphones clothing food all these things were added somebody invented them one by one and millions of things uh that we inherit okay and it's inconceivable that that so many millions of billions of things uh wouldn't have problems and we we get it all right um and and each one would have no negative effects and so on so it it's very amazing that it much works as does work it's it's incredibly amazing and actually that's the source of my optimism as well including for artificial intelligence so we we drive over bridges we we use all kinds of technology we don't know how it works and there's millions of brilliant people involved in building a small part of that and it doesn't go wrong and it works and i mean that it it works and it doesn't go go wrong often enough to suffer and we can identify things that aren't working and and try to improve on them in a sub often suboptimal way oh absolutely but it's but but the the kind of things that i know how to improve require human beings to be rational and i i'm losing my confidence that human beings are rational yeah yeah now here you go again with the worst case uh worst case analysis they may not be rational but they're um they're they're clever and uh beautiful in their own kind of way yeah i tend to think that most people um have the desire and the capacity to be good to each other and love will ultimately win out like if they're given the opportunity that's where they lean in the art of computer programming you wrote the real problem is that programmers have spent far too much time worrying about efficiency in the wrong places and at the wrong times premature optimization is the root of all evil in parentheses or at least most of it in programming can you uh explain this idea uh what's the wrong time what is the wrong place for our optimization so first of all the word optimization i i started out writing software uh and optimization was i was a compiler writer so optimization meant uh making the uh making a better translation it it so that it would run faster on it on a machine instead of an optimized program it's just like you know you you you run a program and you set the optimization level uh for the compiler so that's one word for optimization um and at that time i i happened to be looking in an unabridged dictionary uh for some reason or other and i came to work optimizing what's the meaning of the word optimized and it says to view with optimism and you look in webster's dictionary of english language in 1960 early 1960s that's what optimized me meant okay so people started doing cost optimization other kinds of things uh you know whole subfields of of algorithms and economics and whatever are are based on what they call optimization now but but to me optimization when i was saying that was saying uh uh changing a program to make it more tuned to the machine and i found out that uh when a person writes a program uh he he or she tends to think that the parts that were hardest to write are going to be hardest for the computer to execute so maybe i have 10 pages of code but i i had to work a week writing this page i i mentally think that when the computer gets to that page it's going to slow down right uh it's chris oh i don't understand what i'm doing i better be more anyway this is of course silly but it's it's something that we that we that we don't know when we write a piece of code we don't know what what whether the computer is actually going to be executing that code very much so so people had had a very poor understanding of of what the computer was actually doing i i made one test where where we studied a fortran compiler and it was spending more than 80 of its time reading the comments card [Music] but as a programmer we were really concerned about how fast it could take a complicated expression that had lots of levels of parenthesis and and and and convert that in into something but that was just you know less than one percent of the uh so if we optimized that uh we didn't know what we were doing but but but if if we knew that it was spending eighty percent of his time on the comments card you know in ten minutes we could we could make the the compiler run more than twice as fast and you can only do that once you've completed the program and then you empirically study where i had some kind of profiling that i knew what was important yeah so you don't think the supplies generally i mean there's something that rings true to this across the board i'm glad that it applied generally but but it was it was only my good luck i said it but you know but but i did but i said it in limited context and not and and i'm glad if it makes people think about stuff because i i but it applies in another sense too that is sometimes i will do optimization in a way that does help the the actual running time but makes the program impossible to change next week because i've changed my data structure of something that that made it less adaptable so one of the great uh principles of computer science is is it is laziness or whatever you call it the late binding uh you know don't hold off decisions when you can um and and and you know and we understand now quantitatively how valuable that is what do you mean we understand so you mean people people have written thesis about how you can how late binding will it will improve the i mean you know just in time manufacturing or whatever you can make you can defer a decision instead of doing your advanced planning and say i'm gonna allocate thirty percent to this and fifty percent so in all kinds of domains there's an optimality to laziness in many cases decision is not made in advance so instead you you design in order to be flexible uh uh to to change with the uh uh with the way the wind is blowing yeah but so the reason that line resonated with a lot of people is because uh there's something about the programmer's mind that wants that enjoys optimization so it's a constant struggle to balance laziness and lay binding with the desire to optimize the elegance of a well-optimized code is something that's compelling to programming yeah it's a another concept of beauty let me ask you a weird question so roger penrose has talked about computation computers and he proposed that the way the human mind discovers mathematical ideas is something more than a computer that that a universal turing machine cannot do everything that a human mind can do now this includes discovering mathematical ideas and it also includes he's written a book about it consciousness so i don't know if you know roger but yeah my uh my daughter's kids played with his kids in oxford nice so do you think there is such a limit to the computer do you think consciousness is more than a computation do you think the human mind the way it thinks is more than a computation i i mean like i i can say yes or no but but but i don't i have no reason i mean so you don't find it useful to have an intuition in one way or the other like when you think about algorithms do you isn't it unanswerable question in my opinion is is no better than anybody else you think it's unanswerable so you don't think eventually science angels can dance on the head i mean i don't know but angels anyway there are lots of things that are beyond that that we can speculate about but i don't want somebody to say oh yeah canoe said this and and so he's he's he's smart and so he so that must be i mean i say it's something that uh we'll never know interesting okay that's a strong statement i i don't i personally think it's something we will know eventually like there's no reason to me why the the workings of the human mind are not within the reach of science that's absolutely possible and i'm not denying it yeah uh but right now you don't have a good intuition i mean that's also possible you know that and ai you know created the universe you know intelligent design has all been done by an ai yes this is i mean all these things are but but but but you're asking me to to pronounce on it and and i don't have any expertise i i i i'm a teacher that passes on knowledge but i don't but i don't know the fact that i that i vote yes or no on well you do have expertise as a human not as a not as a teacher or a scholar of computer science i mean that's ultimately the realm of where the discussion of human thought yeah well i know we're in consciousness he might even thought he proved it but no he doesn't he doesn't prove it he is following intuition but but i mean you have to ask john mccarthy john mccarthy i think uh we're totally unimpressed by these statements so you don't think so even like the touring paper on uh on the touring test that you know starts by asking can machines think oh um you don't think these kind of um touring doesn't like that question yeah i don't consider it important let's put it that way because it it's in the category of things that it it it would be nice you know but i think it's beyond knowledge and so i don't i'm not i'm more interested in knowing about the riemann hypothesis or something so when you say it's an interesting statement beyond knowledge yeah i think what you mean is it's not sufficiently well it's not even known well enough to be able to formalize it in order to ask a clear question yeah and so that's why it's beyond knowledge but that doesn't mean it's not eventually going to be formalized yeah yeah maybe consciousness will be understood some some day but uh the last time i checked uh it it was still 200 years away i haven't been specializing in this by any means but but but i went to lectures about it 20 years ago when i was uh there was there was a symposium at the american academy in in cambridge and it started out by saying essentially everything that's been written about consciousness is is hogwash i tend to i tend to disagree with that a little bit so well it's so consciousness for the longest time still is in the realm of philosophy so it's just conversations without any basis and yeah understanding still i think once you start creating artificial intelligence systems that interact with humans and they have personality they have identity you start flirting with the question of consciousness not from a philosophical perspective but from an engineering perspective and then starts becoming much more like i feel like yeah yeah don't misunderstand me i i i i i certainly don't disagree with that at all um and even at these lectures that we had you know 20 years ago there were neurologists pointing out that that human beings had actually decided to do something before they were conscious of making that decision yeah uh i mean they could tell that you know that signals were being sent to their arms before they before their they knew that they were anything like this are true and and uh my uh you know less valiant has an architecture for the brain and more recently uh uh christus papadomitrio uh in the academy science proceedings a year ago uh with with two other people but i know chris does very well uh and and he's got this uh uh this model of uh this architecture by which you could uh create a uh things that that correlate well with the uh with experiments that are done on consciousness uh and and and and he he actually you know has a a machine language that in which you can you can write code and and test hypotheses uh and so it it might you know we might have a big breakthrough my personal feeling is that consciousness the the best model i i've heard of uh to explain the the miracle of consciousness uh is that that that somehow inside of our brains we're having a a continual survival for the fittest competition as i'm speaking to you uh all the possible things i might be wanting to say are all in there and there's like a voting going on yeah right and one of them is is winning and and that's affecting the you know the next sentence and so on yeah uh and uh there was this book machine intelligence or unintelligent on intelligence yeah bill atkinson uh was what was it what was a total devotee of that book well i like whether it's consciousness or something else i like the storytelling part that we it feels like uh for us humans it feels like there's a concrete it's almost like literary programming i don't know what the programming going on on the inside but i'm getting a nice story here about what happened and it feels like i'm in control and i'm getting a nice clear story so but it's also possible there's a computation going on that's really messy there's a bunch of different competing ideas and in the end it just kind of generates a story for you to uh a consistent story for you to believe and that makes it all nice yeah and so i prefer to talk about things that i have some expertise and then things for which i which i'm only a uh you know on the sideline so there's a tricky thing i don't know if you have any expertise in this you might be a little bit on the sideline it'd be interesting to ask though what are your thoughts on cellular automata and the game of life have you ever played with those kind of little uh games i think uh the game of life uh it is it is wonderful and uh uh and and shows all kind of stuff about how things can evolve without the creator understanding anything more than the power of learning things in a way but to me the most important thing about the game of life is that is is how it focused for me what what it meant to have free will or not because the game of life is obviously totally deterministic yes and i i i find it hard to believe that anybody who's ever had children cannot believe in free will right on the other hand this makes it crystal clear john conway said he wondered whether it was immoral to shut the computer off after he got into a particularly interesting play of the game of life um wow yeah so there is to me the reason i love the game of life is exactly as you said a clear illustration that from simple initial conditions with simple rules you know exactly how the system is operating is deterministic and yet if you let yourself if if you allow yourself to lose that knowledge a little bit enough to see the bigger organisms that emerge and then all of a sudden they seem conscious they seem not conscious but living if if the universe is finite we're all living in the game of life to slow down i mean it's sped up a lot but do you think technically some of the ideas that you used for analysis of algorithms can be used to analyze the game of life can we make sense of it or is it too weird yeah i mean i i i've got i've got a dozen exercises in volume for fascicle six uh that actually worked rather well for that purpose but bill gospers came up with the with the algorithm that that allows that allowed golly to uh to you know to run thousands and thousands of times faster to you know the website called golly g-o-l-l-y it simulates the cellular automata like game of life yeah you got you got to check it out yeah can i ask about john conway yes in fact i i i'm just reading now the the issue of mathematical intelligence or that came in last last week it's a whole issue devoted to to uh you know remembrance of of him did you know him i i slept overnight in his house several times i yeah he recently passed away yeah he got he died a year ago may i think it was i've covered what are you what are some memories of him of his work that stand out for you is did uh on a technical level did any of his work inspire you on a personal level that did he himself inspire you in some way you know absolutely to all of those things but let's see when did i first meet him i guess i first met him at oxford in like 1967 when i was wow okay that's a long time ago yeah yeah you were minus 20 years old or something i don't know 1967. but but uh there was a conference where uh and i think i spoke i was speaking about something that known as the canoes bendix algorithm now but but he he gave it famous talk about knots and and at the end i didn't know at the time but but anyway that talk had now the source of thousands and thousands of papers since then uh and it was he was reported on something that he had done in high school uh you know almost ten years earlier [Music] before this conference but he never published it and and he climaxed his stock by building some nozzle you have these lit these little plastic things that you that you could stick together uh it's it's it's it's something like lego but easier and so he made a whole bunch of knots in front of the audience and so on and then disassembled it so it was a dramatic lecture before he had learned how to give even more dramatic lectures later so all right and were you at that lecture and i was there yeah because i had to i was at the same conference um for some reason i was i i happened to be in in calgary uh at the same day that he was visiting calgary and it was a spring of of 72 i'm pretty sure and and we had lunch together and he wrote down during the lunch on a napkin uh all of the facts about what he called numbers um and i and and he covered the napkin with with the theorems about his his idea of numbers and i thought which was incredibly beautiful um and and later in 1972 my sabbatical year began and i went to norway and and in december of that year uh in the middle of the night the thought came to me you know conway's theory about numbers would be a great thing to teach students how to invent research and what the joys are of research and and i and so i said and i had also read a book in dialogue by by alfred rennie uh where he was kind of a socratic thing where the two characters were talking to each other about mathematics and so i and so at the end in the morning i i woke up my wife and said jill i think i wa
Resume
Categories