Transcript
YcEEVFnRMek • NOVA | NOVA Short | Animating the Bible
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Kind: captions Language: en [Music] you're watching a Nova Video podcast I'm Gary glasman from Providence pictures producer writer and director of Nova's the Bible's buried secrets I'm Tristan brocco associate producer and Senior researcher and we always knew that we wanted Bible stories as familiar touchstones um stories that people know like Abraham and Isaac and Moses and the Ten Commandments and David and Goliath and we wanted to highlight them um very distinctively we researched many bibles But ultimately it's pretty obvious that um the Bible and the Bible stories have have been inspiring to the greatest artists of all time and so we thought why not use the best of the best the best um images that have um ever been created by the Masters rembrand Caravaggio miguelangelo and incorporate them into one Bible that tells our Bible story from the very beginning um when we were writing the treatment we were writing something that we were calling 3D Bible and we always knew that we wanted to have a Bible to be able to see the Hebrew and translate it into English and see images from the bible stories we weren't quite sure how to actually make that happen we did have a sense that we wanted to actually create a physical Bible and we called many different animators we eventually found a company called hand cranked there was almost A Primitive feel to their work and that primitive feel comes from the fact that they actually do draw and make things and manipulate objects in in the real world and Film It In traditional stop frame animation so it wasn't about mocking something up in a computer it was about physically creating something and manipulating it moving it Brian of hand crank the the animator produced the Bible uh in one of our early meetings brought in his family bible I think his it was his grandmothers and it was well worn and it was the look that we ended up adopting I think we wanted to convey a respect for the Bible that it was something that's very precious and something that people have related to and physically owned and touched for centuries because these are shot in traditional stop frame animation the camera which is actually a single lens reflex megapixel camera is manipulated with a giant robotic arm and Jeff and Brian program the actual movement of the camera and while the camera is moving they are turning pages and um manipulating the objects on the desktop some of these shots could take 24 hours so it's really a major commitment to doing them you can imagine how much pressure there was to get things right if it me another 24 hours of of filming for a single shot hand cranked impressed me because they were really concerned about accuracy and that was a big part of my role in this project is to make sure things were accurate and I really felt like I had a partner to work with uh they went to Great Lengths to make sure everything was as accurate as possible [Music]